AION — Available Now, Hero Key Art
Marketing Statics — Static Design, Key Art Animation
2018 ––
Client · 2017–2019
Role
Motion Graphics Designer
Trailers, hero spotlights and user-acquisition ads for AION: Legions of War, from worldwide launch through live ops.
01
From the worldwide launch trailer through a steady cadence of hero spotlights, costume drops and feature teasers — each one built from in-game capture, 3D character renders and a shared motion toolkit so new heroes could ship on a live-ops schedule.
AION: Legions of War — Launch & Live Ops
Launch & Live Ops — 2018 ––
02
4 pieces
Mobile-first user-acquisition ads designed for the feed: character-select scrolls and battle moments framed for 9:16 and 2:3 placements, with the call to action built into the motion.
Vertical Character Scroll, Cassandra
Vertical Character Scroll, Apollo
Vertical Character Scroll, Dreadnought
Character Battling Evolved
03
Landscape UA variations — 3D character select, level-up and boss-kill hooks, hand-swipe gameplay — produced in families so the team could test hooks and iterate on what performed.
AION: Legions of War — Performance Ads
User Acquisition Ads — 2018 ––
04
6 pieces
Launch and live-ops statics that carried the same system: “Available Now” key art, hero skill cards, vertical skin reveals and download endcards.
05
3 pieces
Character pose studies rendered for marketing compositions, and early logo animation tests that set the tone for the brand’s motion language.